Sunday, 22 April 2012

Quest: Tower of Babel

Do you know about the Tower of Babel? It's a biblical story from the Book of Genesis which explains while the earth had only one language.



It's found in Genesis chapter 11 verse 1 to 8, which describes the humanity of generations before the Great Flood travels from the east of the land called Shinar and they settled there to make a city with a tower that reaches to heavens. It's not written for what purpose did they make the tower which could reach heaven (maybe because they want to see what heaven looks like? or maybe they wanted to surpass God.). So God came down to see the world of what these people do, and God said that they were speaking the same language to begin with, so He confused their language so that they will not understand each other. Then the human cannot communicate with the others, so they left the building and called it Babel which means God confounded the language of all the Earth. Since the God confounded the language of all the Earth, the tower building stopped.


Here, I recently made a game concept which have some sort of relevant to the particular story. The game concept was  made purposely for board games or computer games. It's a turn based game with unique game rules which are never been made before. The game can only be played with one person only.
The challenge is to build the Tower of Babel as high as possible before the time runs out. Why the time can ru out? Well you can guess, it's the time when the God confounded the language of the earth. The turns in this game is explained as weeks, which means every turn the player made, the week increases. The player can have 200 weeks before the God confounded the Earth language.
The player controls resource worker, where they must gather the resources which are found all over the area of the map to deliver them into the builder team (which stays at the tower to build). They must gather all of the required resources (wood, brick. and metal) and deliver them, so that the builder team can start the building. The score is measured by how tall the tower is judging by the levels of the tower. Every time the builders completed their building, the level is increased by 1. One thing for sure, the resource gatherers can have limited sights, it's 5 tile of sights around them. They can see through walls as well. However, they cannot pass through walls. They can move 2 tiles for the clear path, but 1 tile for rough path or resource path.


So what do you think? Are you interested to try this game? Well I can provide you guys with the map of the game. Of course the player cannot see the entire maps, only 5 tiles of their current position.



W = Woods
B = Bricks
M = Metals
White = Clear Path
Orange = Rough Path